Monday, August 18, 2008

Numbers on video game studies

Here's an interesting article describing some conclusions drawn from studies of video gaming. It's not as comprehensive as I would have liked, but it does confirm that some skills in video gaming are transferable to real-world applications. For one example, it specifically points out a particular study on laparoscopic surgeons (who use small incisions to insert tools and cameras inside body cavities to perform procedures). The article cites a study author as saying that, "The single best predictor of [the surgeons'] skills is how much they had played video games in the past and how much they played now. Those were better predictors of surgical skills than years of training and number of surgeries performed."

Well ain't that a kick in the pants? Anyway, sadly, most gamers are not laparoscopic surgeons. However, what's good for the goose is good for the gander, no? I would think that complicated control schemes and video interfaces would benefit from video game experience in any profession.

Beyond complicated controls, I firmly believe that map interpretation, landmark recognition and navigation, and spatial orientation skills all benefit from some types of video gaming as well. The article also points out problem solving and strategy formulation. In this day and age, even social skills can be bolstered by online communities ~ although being the king of dorks might not be the most lustrous mantle...

But as the article concludes, it's not all sunshine and roses. Violent fatties.